
EMILY FARIAS
PROGRAMMER.DESIGNER.ARTIST
Just a bit about me
I am a passionate game developer with over six years of experience in the industry, contributing to multiple AAA titles across nearly every major gaming platform. My professional journey has taken me from UI/UX and gameplay programming for renowned studios to crafting indie projects where I take on every role—programming, art, animation, 3D modeling, and design.
In my time with Iron Galaxy Studios, I worked on high-profile remasters and innovative AAA projects, developing features that pushed the boundaries of user experience and gameplay systems. I've worked extensively with Unreal Engine (C++) and Unity (C#), with a strong foundation in multidisciplinary collaboration. These experiences honed my skills in creating immersive, optimized, and engaging player experiences.
As an indie developer, I embrace the creative freedom to design games from the ground up, blending technical prowess with artistic vision. From platformers that raise awareness for important causes to utility apps with thousands of users, I strive to build meaningful projects that connect with people.
When I'm not developing, I love exploring the intersection of art and technology, pushing the boundaries of what's possible in game development.
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I believe games have the power to create meaningful experiences that connect people across the world, building communities and relationships that transcend physical distance.
Technical Skills
LANGUAGES
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C++
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C#
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Kotlin
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Objective-C
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Dart
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Python
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JavaScript
ENVIRONMENTS
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Unity
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Unreal Engine 4
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Unreal Engine 5
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Android Studio
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Xcode
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Visual Studio
TOOLS
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Figma
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Adobe Illustrator
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Adobe Photoshop
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Corel Painter
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Blender
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Substance Painter

